Monthly Archives : December 2015

Building a Portable PBR Texture Scanner

Portable PBR Texture Scanner

I started this PBR texture scanner project to be able to feed a PBR engine with properly authored texture data. And because it just sounded like a fun project to work on :-) While talking with artists I found many struggle to get the PBR texture maps right since authoring those maps can be quite unintuitive. With this project my goal is to help artists to acquire proper PBR content for authoring t...


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